Tuesday, September 23, 2008

Apples and Nuts

15 days into the tracking, patching, testing, cussing loop from hell. Familiar whining this. It pretty much epitomizes the life of a hacker.

The iPod Touch remains in its original box, untouched, waiting for the next (Palm OS) release of ninerpad (will it? ever?).

But I like to peek. So I waded, again, through the iPhone SDK (hush hush Apple may be listening) docs. Things are becoming clearer.

But then, this very interesting post by Michael Ash. It helped put things back in perspective.

Yes, the iPhone oasis may beckon, but you may want to reconsider drinking from its pool. The process of getting an app on the iTunes store is not as simple as it is for Palm (mobireach, my cart provider, makes the process a google times simpler). But that's not the main issue for me. Learning has its curves, like many good things, so it can't be that bad.

No, my main beef is that Apple will not remit royalties to participating developers until their net reaches 250$. Granted, if your paid app is hugely popular, that may come fast and easy. But if it is not -- and that is the most likely (just do the math) scenario "for the rest of us" -- , it may take months before you see that first payment. Nice? Not.

But I'll try anyway. After all, nobody likes to miss a boat, any boat, no matter how small.

Still, just to keep things on an even keel, I think I'll stick around for a while with the Palm OS and with my friends at mobireach.

And now, back to our regular programming: cussing at Palm OS 5.

Friday, September 5, 2008

Palm developer vacation spot du jour: iPhone SDK

ninerpad 1.1R2 is out, at last. Time to take a short break and open that iPod Touch box...

Links of interest:
Ideas:
  • ninersim...

About Me

Montreal expat living in China. I started a new project in 2011: iOS uni-post-grads training, and production of apps and games. Interns are now in place, working in groups of 2 or 3. The machine is turning. First app on the way. More info at gamecubate dot com.

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